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Services & products

Here you can find services and products in the field of education offered by Estonian education organisations and companies: digital solutions for schools, educational games, summer courses, mentoring programs, study visits and many others. To get a better insight into different aspects of Estonian education, also visit our blog.

Find from our database

19 Results
99math – social gaming platform

FREE gaming platform gets students excited in math and measurably improves math skills. Teachers use this in lessons to practice math and get reports on student progress.

Primary education, Basic education, Non-formal education
Digital solutions, Learning materials

Target group:

children, students, teachers
Algorithmics School of Programming

Algorithmics is an international EdTech for children aged 6 to 18. Since our launch, we’ve experienced tenfold growth, educating young innovators from over 90 countries, from Estonia to the United States, equipping them for a future.

Pre-school education, Primary education, Basic education, Secondary education, Non-formal education
Digital solutions, E-courses, Training, consultation & study visits, Study programmes, Learning materials, Learning methods, Games

Target group:

children, educational institutions, kindergartens, parents, schools, students
ALPA Kids – educational mobile games

Mobile learning games for preschoolers with an emphasis on different languages and cultures of the world.

Pre-school education, Primary education
Digital solutions, Learning materials

Target group:

children, kindergartens, students, teachers
Bizplay – role-playing entrepreneurial game

A unique combination of physical games and an online platform to teach about the economy and develop entrepreneurial mindset and teamwork skills.

Pre-school education, Primary education, Secondary education, Non-formal education, Vocational education
Digital solutions, Study programmes, Learning materials

Target group:

students, teachers
Cyber Education Portal and Events

CTF Tech is an Estonian startup bringing young people to cyber security through gamified training and Capture-The-Flag competitions and events online and offline globally. We use CTF Tech Portal as a learning, playing and competing platform.

Basic education, Secondary education, Non-formal education, Vocational education, Higher education
Learning space & furniture, Digital solutions, E-courses, Learning materials, Games

Target group:

educational institutions, schools, students, teachers, universities, university students, youth workers
DILESY – Interactive screen-free learning system

DILESY is providing interactive screen-free learning system for home and school. DILESY system includes a pen-like digital device to be used with specially printed books, games. Touching the paper with a pen, it starts to talk - books become alive.

Pre-school education, Primary education
Digital solutions, Learning materials, Games

Target group:

children, kindergartens, parents, schools, teachers
EduScape – a lesson everyone wants to escape

Solving a murder mystery, repairing a space ship or fleeing a science lab are what make natural sciences more exciting for pupils in the school environment.

Primary education, Secondary education, Non-formal education, Higher education, Adult education
Digital solutions, Study programmes, Learning materials, Learning methods, Games

Target group:

pupils, students, teachers, trainers/mentors, adults

Enerhack

Enerhack's mission is to educate people starting from the youngest about the importance of energy and the most effective methods to optimize and produce clean energy.

Non-formal education
E-courses, Training, consultation & study visits, Learning materials, Summer & winter schools

Target group:

adult learners, children, students
Examodo

An environment for tests and exams that offers opportunities for creating, organizing, conducting and providing feedback on e-tests.
Boasting a wide variety of interaction types and great capabilities for both computer and human evaluation.

Primary education, Basic education, Secondary education, Non-formal education, Vocational education, Higher education, Adult education
Assessment and accreditation, Digital solutions, Learning materials

Target group:

adult learners, children, educational institutions, headmasters, schools, students, teachers, universities, university students
Futuclass

Futuclass is an educational escape game where children do interesting and fun science experiments in safe environment – in VR.

Primary education, Basic education, Non-formal education
Digital solutions, Learning materials

Target group:

Children; students; teachers

Lingvist – language learning platform

An innovative language learning platform designed to help users learn vocabulary quickly and efficiently. It does this using the most effective spaced repetition algorithm and tailoring courses to each user's personal needs.

Primary education, Secondary education, Non-formal education, Higher education, Adult education
Digital solutions, Learning materials

Target group:

students, teachers, trainers/mentors, adults

Opiq

Opiq enables to digitize core curriculum learning content, provides better access to high quality education and creates conditions for a data-based approach to learning and educational strategies.

Primary education, Basic education, Secondary education
Digital solutions, Learning materials

Target group:

educational institutions, headmasters, policy makers, schools, specialists, teachers
Practical activities for effective science lessons

Praktikal is developing practical teaching-learning sequences to help teachers provide effective and engaging lessons.

Primary education, Basic education, Secondary education, Vocational education
Learning space & furniture, Physical activity, Digital solutions, Learning materials, Learning methods

Target group:

educational institutions, headmasters, parents, schools, students, teachers
Schoolaby

Schoolaby brings all the tools needed for class or remote studies into one place to make life easier for teachers and students. At the heart of SCHOOLABY is study journeys, visualized analytics, a gateway to external learning materials and more.

Primary education, Basic education, Secondary education, Vocational education
Digital solutions, Learning materials, Learning methods

Target group:

edtech companies, educational institutions, headmasters, parents, policy makers, schools, students, teachers
Smart classrooms and changing learning spaces

Consultation, training and study tours on how to design contemporary learning spaces and smart classrooms; how to organize public architectural competitions;
drawing up a spatial analysis, adjusting the room programme and formulating the brief.

Pre-school education, Primary education, Basic education, Secondary education, Non-formal education, Vocational education
Learning space & furniture, Training, consultation & study visits, Learning materials

Target group:

educational institutions, headmasters, kindergartens, policy makers, schools, specialists
Speakly – language learning platform

An innovative platform for learning foreign languages based on a unique scientific approach that brings a user from zero to solid speaking skills in just a few months of studies.

Primary education, Secondary education, Non-formal education, Vocational education
Digital solutions, Learning materials

Target group:

pupils, students, teachers, trainers/mentors, adults

Content
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